Wednesday, October 30, 2013

Post 16 Maya Textures





These are the textures I will use in this maze and a quick render of them in Maya.

Monday, October 28, 2013

Post 15 Maze Assignment

This is a set up for a hallway with 2 doors in my games lab maze.

Wednesday, October 23, 2013

Post 14 Maze Assignment

This is the a 3 floor floor plan for my lab in which my game Hunted starts out in.
The player starts out in the room in which he escapes from his cage and makes his way though the floor.

After navigating the first floor the player goes up stairs and begin to navigate the second floor to the third floor.

This is where the player navigates to the an open window where he climbs out and flees into the jungle.

Monday, October 21, 2013

Post 13 Larger LineArt

For the larger line art assignment I made a containment unit that would house an unidentified species in a stasis like state as seen in many science labs in movies or tv shows. This prop could also be used as an asset in my Hunted game due to the lab location.

Wednesday, October 16, 2013

Post 12 Line Art Part 2

The first picture is my first line art assignment of an M9 after it has been shaded in. And the second picture some kind of containment unit from evil labs that I think goes with the game and is for the second line art assignment.


Monday, October 7, 2013

Post 10 Game Logo



I liked the animation that I had already so I made a simple logo of a wolf who is holding a sign that has the title of the game on it HUNTED, and put him in the corner of the animation.

Thursday, October 3, 2013

Post 9 Game Logo


I was testing out different ways to draw the title but I like the style that I had originally and for the logo, I knew that I wanted it to be somehow related to my main character of the wolf. I thought that the wolf holding a plate with the title written on it looked really cool especially if I can get the graphics to look more like a wolf and if I fix the text on the plate.